Object-Oriented Programming: A Comprehensive Guide

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Object-Oriented Programming (OOP) is a programming paradigm that revolves around the concept of objects, which can contain data (attributes) and code (methods) that operate on that data. It aims to model real-world entities and their interactions, making software design more modular, reusable, and maintainable.

πŸ“… Last reviewed: July 27, 2025
βœ“ Fact-checked by WhatIs Editorial Team
πŸ“š Sources: Academic & Industry Research

Key Characteristics / Core Concepts

  • Objects: Instances of classes, representing real-world entities.
  • Classes: Blueprints or templates for creating objects, defining their attributes and methods.
  • Encapsulation: Bundling data and methods that operate on the data within a single unit (the object), hiding internal details.
  • Inheritance: A mechanism where a new class (subclass) inherits properties and behaviors from an existing class (superclass).
  • Polymorphism: The ability of objects of different classes to respond to the same method call in different ways.
  • Abstraction: Hiding complex implementation details and showing only essential features.

How It Works / Its Function

OOP works by defining classes that serve as templates for objects. For example, a β€œCar” class might define attributes like `color` and `speed` and methods like `accelerate()` and `brake()`. When an object (e.g. `myRedCar`) is created from this class…

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Frequently Asked Questions

Object-Oriented Programming (OOP) is a programming paradigm that revolves around the concept of objects, which can contain data (attributes) and code (methods) that operate on that data

It aims to model real-world entities and their interactions, making software design more modular, reusable, and maintainable

The benefits of object include enhanced understanding, practical applications, and valuable insights that can be applied in various situations.

Object is commonly used in various fields and applications. Its versatility makes it applicable across different industries and contexts.

Classes: Blueprints or templates for creating objects, defining their attributes and methods

About This Article

This comprehensive guide was created by the WhatIs.site Editorial Team, a group of experienced researchers and subject matter experts dedicated to providing accurate, in-depth educational content.

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Learn More

For additional information and authoritative sources on this topic, we recommend exploring:

  • Academic journals and research papers
  • Industry-leading publications
  • Government and educational institution resources
  • Professional associations and expert blogs

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